i really like thinking about my characters’ rooms for some reason…
(p.s. thank you so much to everyone who stopped by my table at ax!! i’m gonna do a proper post-con writeup soon, i’m still settling in a bit since i only just got back to my house yesterday)
More screenshot study sketch things while I catch up with episodes. Seems like the hype has died down.
Ugh, this sharp pain in the back of my hand hasn’t gone away in weeks. Makes it killer to reach into my pocket.
Hotel Transylvania - Concept Art
These looked better than the Adam Sandler look
Silent Hill (PS1, 1999)
So close, yet so far. Dropped the swim class so it wouldn’t hurt my GPA, but at least I learned a bunch. Stuff that I would’ve preferred to learn as a kid if I were given a chance or coach.
Anyway, I’ll probably take the swim class for the July semester.
So I don’t know why, but I was thinking about Crash Bandicoot last night. More specifically I was wondering if Crash Bandicoot could be saved at this point. At his origin, Crash was just a poochified Tazmanian Devil, and now his design looks like they poochified Poochie. So I just had some fun last night doodling what might make him more interesting (to me, anyway). It got me thinking about what features make a mascot character timeless.
At the very least, they did not include cut-off gloves and board shorts…
If only Naughty Dog kept the rights